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1. Caldari Heavy Weapon Proposal - in Feedback/Requests [original thread]
Caldari shielded heavies deserve an M240 Bravo type HMG- but scifi rail tech, big rounds goin down range...oh ya, come get some!
- by The-DON of-DOT-MAFIA - at 2014.07.17 06:14:00
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2. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
CCP Rattati wrote: Honest question, what about another equipment slot? Logis still have an advantage due to fitting bonus and cloaky scouts need one for the cloak. I bought into Destiny for my kids, and after looking at some vids of what it...
- by The-DON of-DOT-MAFIA - at 2014.07.17 05:51:00
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3. Dev to Dev:- Aim assist + Strafe Mechanic = !fun - in Feedback/Requests [original thread]
Good post. I have seen players L/R far to rapidly with zero inertia , and some move two or three body widths before straffing in the opposite direction. The WASD two step does not need any enhancement and CCP should have fixed it already. I can...
- by The-DON of-DOT-MAFIA - at 2014.07.16 23:04:00
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4. Hotfix Charlie - Update - in Feedback/Requests [original thread]
please, please, please make squad scanning vision aka wall hack go away! This game will be so much improved. Could the assaults get a "little" scan range or precision increases that parallel racial scouts.
- by The-DON of-DOT-MAFIA - at 2014.07.10 16:29:00
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5. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
Increase scanning range and more speeeeeed. I want to be able to blitz!
- by The-DON of-DOT-MAFIA - at 2014.07.02 12:54:00
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6. Matchmaking by cumulative KDR/WPDR - in Feedback/Requests [original thread]
CCP Rattati wrote: It saddens me to know that better matchmaking would have helped the game and its new player retention a long time ago. I can tell you though that we are hopefully making some progress on matchmaking, and specifically team mak...
- by The-DON of-DOT-MAFIA - at 2014.06.27 12:13:00
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7. how to remove/fix jihadd jeeping. - in Feedback/Requests [original thread]
Racro 01 Arifistan wrote: remove the abillty for remote explosives to be fitted to friendly/allied controlled vehicles. however they should still be allowed to be attached to enemy vehicles via placement. sure they can steal a red lav and put...
- by The-DON of-DOT-MAFIA - at 2014.06.20 16:45:00
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8. Small Blaster Turret on ADS feedback (VIDEO!!!) - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Updated with more video evidence this time with small blaster turrets on ground vehicles VIDEO **** your incubus!
- by The-DON of-DOT-MAFIA - at 2014.06.20 16:38:00
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9. CCP stop tanks hearing too much - in Feedback/Requests [original thread]
DUST Fiend wrote: Honestly, the sound is fine, it's the MASSIVE field of view given to you by third person that's more of a problem. I agree wholeheartedly with your view on 3rd person views in a first person game, but I also agree with the...
- by The-DON of-DOT-MAFIA - at 2014.06.20 16:32:00
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10. Large Turret Feedback (with spreadsheet) - in Feedback/Requests [original thread]
AmlSeb wrote: Lorhak Gannarsein wrote: AmlSeb wrote: I upgraded the OP with the new stats for railgun turrets. It-¦s Rof is good but the damage still needs to be a bit lower (-12%) I also removed the reticule part from blaster turrets. @...
- by The-DON of-DOT-MAFIA - at 2014.06.20 03:41:00
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11. Large Turret Feedback (with spreadsheet) - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: AmlSeb wrote: I upgraded the OP with the new stats for railgun turrets. It-¦s Rof is good but the damage still needs to be a bit lower (-12%) I also removed the reticule part from blaster turrets. @Rattati: What of ...
- by The-DON of-DOT-MAFIA - at 2014.06.20 03:36:00
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12. Militia Vehicles - in Feedback/Requests [original thread]
ratamaq doc wrote: Alena Ventrallis wrote: Fill the small turret slots on militia vehicles with appropriate turrets. Bam, you just ate up pg/cpu This All this does is hurt novice and intermediate level vehicle users. In everything an ...
- by The-DON of-DOT-MAFIA - at 2014.06.20 01:34:00
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13. Militia Vehicles - in Feedback/Requests [original thread]
True Adamance wrote: The-DON of-DOT-MAFIA wrote: CCP Rattati wrote: Just throwing this out there. So we have a problem with high level players creating too powerful, too cheap, vehicle fits using proto modules on militia chassis. Instead...
- by The-DON of-DOT-MAFIA - at 2014.06.20 00:52:00
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14. Militia Vehicles - in Feedback/Requests [original thread]
CCP Rattati wrote: Just throwing this out there. So we have a problem with high level players creating too powerful, too cheap, vehicle fits using proto modules on militia chassis. Instead of changing anything about weapons or modules, what wo...
- by The-DON of-DOT-MAFIA - at 2014.06.20 00:27:00
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15. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
True Adamance wrote: The-DON of-DOT-MAFIA wrote: Gelan Corbaine wrote: bogeyman m wrote: The-DON of-DOT-MAFIA wrote: I know that you cannot make changes in regards to my following statement. CCP failed to tie players race, to thei...
- by The-DON of-DOT-MAFIA - at 2014.06.11 18:10:00
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16. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
The-Errorist wrote: The-DON of-DOT-MAFIA wrote: ... Cat Merc wrote: ... Uhhh.. Then don't get within 40 meters? Long range weapons exist for a reason. Cut them down from there then come in to kill the left overs. I know already about ...
- by The-DON of-DOT-MAFIA - at 2014.06.11 17:46:00
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17. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
True Adamance wrote: The-DON of-DOT-MAFIA wrote: Gelan Corbaine wrote: bogeyman m wrote: The-DON of-DOT-MAFIA wrote: I know that you cannot make changes in regards to my following statement. CCP failed to tie players race, to thei...
- by The-DON of-DOT-MAFIA - at 2014.06.11 00:41:00
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18. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
OK First off PS2 suits of the same class over the three races are equal in attributes. In Dust if things are equal the race with the highest DPS suit wins. So to mitigate this imbalane we get racial weapons with differing attributes to equaliz...
- by The-DON of-DOT-MAFIA - at 2014.06.11 00:05:00
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19. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
Malkai Inos wrote: The-DON of-DOT-MAFIA wrote: Malkai Inos wrote: The-DON of-DOT-MAFIA wrote: Race Locking stuff. Off Kittening Topic! Racial Hardlocks aren't going to happen in a hotfix - or at all - with any kind of likelyh...
- by The-DON of-DOT-MAFIA - at 2014.06.10 22:36:00
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20. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
Malkai Inos wrote: The-DON of-DOT-MAFIA wrote: Race Locking stuff. Off Kittening Topic! Racial Hardlocks aren't going to happen in a hotfix - or at all - with any kind of likelyhood so this discussion here is completely unconstruct...
- by The-DON of-DOT-MAFIA - at 2014.06.10 22:21:00
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